Privacy Policy
This is a translation for convenience. If it differs from the Korean original, the Korean version applies.
Effective date: 2026-10-09
DBNB Studio (the "Company") values the personal information of its users in providing the mobile and web game "The Goblins of Dolbae Village" (the "Game"), and complies with the Personal Information Protection Act and other applicable laws. This policy explains what information is stored where in the course of using the Game, and what information is transmitted to third parties and for what purposes.
1. Collection of Personal Information
The Game does not collect any personal information that could identify a user, such as name, email address, telephone number, or date of birth. There is no sign-up or login process, and users are not asked to enter any personal information of any kind.
2. Game Data Stored on the Device
The following data required for playing the Game is stored in the storage on the user's device (local storage) and is not transmitted to the Company's servers.
- The state of the game in progress (board, hand, current position on the map)
- Coins held, tickets, purchased tools, number of bag slots
- Star records per stage, high scores, endless mode records
- Codex collection status, story scenes viewed, daily missions, attendance status
- Settings such as volume and language
This data is deleted from the device together with the app when the user deletes the app (or, in the web version, when the user clears the browser's site data). Because the Company keeps no copy, deleted data cannot be recovered, and the Game does not provide a separate reset feature.
iCloud sync in the iOS app. In the iOS app version, the game progress among the data above (the game in progress, coins, tickets, tools, star records, high scores, the codex, story scenes viewed, missions and attendance) is also stored in the user's own iCloud storage attached to their Apple Account (iCloud key-value storage). Settings such as volume and language are not stored there. Progress carries over between devices signed in to the same Apple Account, and comes back after the app is deleted and reinstalled. This copy is kept by Apple inside the user's account; it does not pass through the Company's servers, and the Company cannot view or access it. If the device is not signed in to iCloud or does not use iCloud Drive, no sync takes place and the Game runs on device storage alone. The iCloud copy may remain after the app is deleted and returns when the app is reinstalled with the same Apple Account. Apple's Privacy Policy (https://www.apple.com/legal/privacy/) applies to data stored in iCloud.
3. Processing of Usage Statistics — GameAnalytics
To improve the quality of the Game, the Company transmits usage statistics that cannot identify an individual to the analytics service GameAnalytics (GameAnalytics ApS, Denmark).
Items transmitted
- Whether a game or stage was started, cleared, failed, or abandoned midway (stage number, time taken, number of blocks remaining)
- Acquisition and use of tools, shop purchases, and mission, attendance, and star chest rewards
- Menus opened from the main screen (codex, shop, settings screen)
- Build identifier (which version the record originated from)
- Items generated by the GameAnalytics SDK itself — device type, operating system, country, and a random device identifier assigned by the SDK
Items not transmitted — name, email address, telephone number, precise location information, and advertising identifiers. Move-by-move input records, such as placing or rotating a block, are also not transmitted. Because there are no accounts, these statistics are aggregated per device rather than per individual.
Purpose of use — used solely to identify the stages at which users struggle and leave, in order to improve the difficulty and structure of the Game. They are not used for advertising purposes or sold to third parties.
Retention period — transmitted statistics are retained in accordance with the policies of GameAnalytics, and the Company destroys them without delay once the purpose of service improvement has been achieved.
Stopping transmission — the Game does not provide a feature to turn off the transmission of statistics. If you do not wish statistics to be transmitted, deleting the app will ensure that no records are transmitted from that point on. If you wish to have records that have already been transmitted deleted, you may make a request through the contact below.
GameAnalytics privacy policy: https://gameanalytics.com/privacy/
4. Advertising — Google AdMob
The iOS app version contains advertising, which is served through AdMob by Google LLC. The web version contains no advertising.
- There are three kinds of advertisements. ① Rewarded ads are shown only when the user chooses to view them (extra tickets, doubling the coins on a stage result screen, continuing in endless mode, trying a skin for one stage from the shop). The reward is granted only when the ad has been watched to the end; if an ad could not be loaded, no reward is granted and the day's viewing count is not consumed either. ② Interstitial ads are shown once when the user clears a village and travels to the next one (not when leaving the first village). ③ Banner ads are shown at the bottom of the battle screen, only on devices whose screen ratio leaves the board at full size.
- Items processed by AdMob in order to serve advertisements — device type, operating system, app information, IP address (approximate location), whether advertisements were shown and clicked, and error records. For details, please refer to Google's notice at https://policies.google.com/technologies/partner-sites.
- If you do not want personalized advertising (opting out of the collection and use of behavioral information), you can turn off Personalized Ads under iOS Settings → Privacy & Security → Apple Advertising, and turn off "Allow Apps to Request to Track" under Tracking on the same screen. Ads will still be shown after opting out, and all features of the Game remain available.
- The app does not request App Tracking Transparency permission. Accordingly, the device's advertising identifier (IDFA) is not made available to the app or the advertising SDK, and it is not used for personalized advertising that combines activity across other apps or websites.
- All features of the Game can be used without watching advertisements.
5. Paid Purchases
The Game currently has no paid purchase features. If purchase features are introduced, this policy will be revised and notice given beforehand.
6. Cross-Border Transfer of Personal Information
The usage statistics described in Section 3 are transmitted to GameAnalytics ApS (Denmark), and the advertising-related information described in Section 4 is transmitted to Google LLC (United States). Each company processes the information in accordance with its own privacy policy, and the information transmitted does not include any items that could identify a user. The following is disclosed pursuant to Article 28-8 of the Personal Information Protection Act of the Republic of Korea.
- Recipients — GameAnalytics ApS (Denmark, https://gameanalytics.com/privacy/) and Google LLC (United States, https://policies.google.com/privacy)
- Items transferred — the items listed in Sections 3 and 4. Items that could identify a user, such as name, email address, or telephone number, are not included.
- Timing and method of transfer — at the moment the relevant feature is used (when a stage is started, cleared, failed, or abandoned midway, and when an advertisement is loaded or shown), over an encrypted network connection (HTTPS).
- Purpose of use — analysis of usage statistics (Section 3) and serving of advertisements (Section 4)
- Retention and use period — in accordance with each company's privacy policy. The Company may request deletion of statistics transmitted to GameAnalytics, and users may request such deletion through the contact in Section 11.
- How to refuse the transfer — for advertising-related information, turn off personalized advertising through the iOS settings described in Section 4 or use the ad-free web version; for usage statistics, deleting the app stops any further transmission. Refusing the transfer makes no difference to the Game's features.
- Contact — the email address in Section 11
The iCloud sync data of the iOS app version (Section 2) is stored in iCloud operated by Apple Inc. (United States) through the user's own Apple Account. It is kept by the user in their own Apple Account; the Company neither transmits nor views it, and it is processed in accordance with Apple's Privacy Policy.
7. Children's Personal Information
The Game does not ask for a user's age or collect any age-related information. The processing by the analytics and advertising SDKs described in Sections 3 and 4 is the same regardless of the user's age and does not include information that could identify a user. The Company does not separately collect personal information from children under the age of 14, and provides no advertising or features aimed at children.
8. Rights of Users
Users may at any time request the deletion of transmitted statistics through the contact below, and may raise questions or complaints regarding this policy. The Company will respond with the result of its handling within 10 days from the date the request is received.
9. Security Measures
The Company does not separately store personal information, and communication with external analytics and advertising services takes place only over encrypted connections (HTTPS).
10. Changes to This Policy
When this policy is changed, the changes will be posted in the in-game document and on the Company's website, and the effective date at the top of the document will be updated. Changes that materially affect users' rights will be posted 7 days before they take effect.
11. Contact
- Personal Information Protection Officer: Sehwan Kim (Representative, DBNB Studio)
- Email: contact@dbnbstudio.com
Please send any inquiries regarding personal information to the email address above; we will respond in the order in which they are received.
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